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The Future of Gaming - Term Paper Example

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"The Future of Gaming" paper states that when education is incorporated with gaming, the most powerful tool of entertainment, then the actual power of games will be apprehended. The future of gaming has the prospect to become favorable or viscous to the world, just like any other technology…
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The Future of Gaming
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The highly prolific games are being promoted like blockbuster movies and developed from revenue and mass-appeal view point rather than on creativity as their sales expectations are in the millions. The gaming industry, once upon a time was full of developing studios that were mostly concerned about stature and appreciation of the fans rather than profit. At that time, a small studio could launch numerous games of the highest quality in a single year while today a similar studio would have to make a huge effort to launch even a single game that would get noticed (Anonymous, 2008). Gaming in the future would simulate reality in a very convincing way. Firstly, a lot of games require human interaction.

 It is just a matter of time before game developers are able to take advantage of each of the five senses. Not only will the gamers feel pain, but they would be able to see, hear, taste, and smell it as well.

Moreover, the future’s games would be probably at a more reasonable price range. They will be also customizable, bigger, and more detailed. If knowledge is to be infused in tomorrow’s children, then it will have to do through future gaming platforms (Wong & Woyach, 2007). When education is incorporated with gaming, the most powerful tool of entertainment, then the actual power of games will be apprehended. The future of gaming has the prospect to become favorable or viscous to the world, just like any other technology.

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