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How a Design Can Be Recognized to Be a Good Design - Term Paper Example

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The paper "How a Design Can Be Recognized to Be a Good Design" tells that a superior design can be recognized based on the season, cultural factors, economic status, and one's place in society. Social latitudes and cultural factors are the two key factors that affect fashion design…
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Design and fashion design Name: Course: Tutor: Date: Design and fashion design How a design can be recognized to be a good design Design can be defined as a plan and fashion in the form of a structure of an object, decorative scheme, or work of art. Fashion design is the use of aesthetics or accessories and natural beauty to clothing (Armstrong, 2009, p. 673). This is a project, a sketch, an edifice, or a summary of the structure and style. Design combines many features of building, pictures, motif or method of creative work i.e. the design of a bracelet, new clothes, and ornaments (Ohlman, et al. 2009, p, 102). A superior design can be recognized based on the season, cultural factors, economic status, and ones place in society. Social latitudes and cultural factors are the two key factors that affect fashion design. In addition, these factors vary over time and place (Mona & Tate, 2004, p. 373). A designer is a person who comes up with a design that matches those people depending on their needs. For a design to be recognized to be good, the designer should include attractive and desirable features to the target group (Nurie & Jaffe, 1975, p. 134). Designing a number of accessories and clothing is the work of fashion design. It can only be recognized as good design if it meets all the requirements of the group being targeted (Colussy, 2000, p. 453). Some designers work as a united team so that they can come up with a good design. They work as a team so that they can satisfy consumer desires and needs for clothes that are aesthetic clothes (Jen, 2007, p. 23). The time required bringing new clothes or garments in the market; they must anticipate or predict the changing consumer tastes and preferences (Ching, et al. 2006, p. 43). Though people differ from one tribe, community, society, nationality, or culture, it may be difficult to predict what it wants in a certain time (Engle, 2008, p. 194). The greatest challenge is when two different groups or types of people come up with two or more types of fashion that compete. This will be difficult to determine which design is good. There has been disagreement on deciding which design is to be adopted. This arises when there are different designs produced by different designers. Fashion keeps on changing because different designers want to lead in the market. This will create a lot of differences not knowing what is to be recognized to be a good design. Competition is a factor that is making designs and fashion designs change rapidly (Armstrong, 2009, p.675). Every designer wants to make many returns or to dominate the market. New designs should be brought in the market at a timely and convenient place (Ohlman, et al. 2009, p, 103). This has been argued by many designers and consumers of these fashions because it has no order on how to be introduced in the market. Many people argue that there is no need of designing new fashion designs because two or more fashion designs can be introduced in the market; hence, difficult to recognized the best design (Mona & Tate, 2004, p. 374). Though many designs can be introduced in the market, it will be easy to identify a good design if the latest fashion designs are bought or appeal to many people in the market (Robin, 1995, p. 76). If the design will be adopted by many people than the others in the market, then the design is good. If the amount of sales increase in the designs being sold in the market is increasing compared to those of the competitors, then the design is the best (Ching, et al. 2006, p. 44). For example, if the original suit or skirt is introduced in the market and many people rush to get it, then the design is recognized is good. This is only possible to detect a good design if there are varieties in the market. A good design among the many can be known based on sales and what consumers say about it in the market. The one that will attract many people in the market is the best because it will depend on the majority's decision (Colussy, 2000, p. 454). However, different people value different designs in different regions; hence, difficult to rate the best design. Different people have different tastes and preferences (Jen, 2007, p. 24). Fashion designers will get different views from the customers making it difficult for them to incorporate everybody’s needs, tastes, preferences, and the likes. Designers should put into consideration those who are going to wear the new design, situations and circumstances they are going to be worn (Ohlman, et al. 2009, p, 104). Designs have a wider range combination of different materials to work with different styles, patterns, and colors selected from the variety. The clothes put on every day will fall within a narrow range of the usual styles and patterns. Sorting unusual garments or clothes for special occasions will be design in a manner that will be recognized to be a good design (Armstrong, 2009, p.677). How a good design might be defined Defining a good design may not be easy because it varies from community to community, tribe to the region, and from culture to culture. The following logos of the shell are three of different colors but same shape (Stecker, 1996, p. 212). Some people would like the first one, second, and others third one. However, the company adopted the first design with red and yellow colors because it appealed to many people. In addition, it is brighter and not dull like the other two (Nurie & Jaffe, 1975, p. 135). A good design can be defined as the one that satisfied majority of the people who interact with it. It should be decorated well, well structured, and appeals to many people (Hopkins, 2011, p. 144). It should be natural in that it combines attractive patterns and artistic work. A good design can be define as good if it means all the cultural, features, color, and what people want about that design (Mona & Tate, 2004, p. 375). However, many people have divergent views about defining a good design because of gender difference. Some men can like some design of dresses that ladies wore but, the ladies do not like them because they are attracted to other designs (Jen, 2007, p. 25). Therefore, defining a good design may not be easy. If someone ask people to choose the best of bank’s 10 logos provided, each one will choose his own design and claim that his or hers is the best depending on what he or she like most. However, a good design can be defined as the one that appeals to many people from different background, culture, tribe, nationality, and ones generation (Ching, et al. 2006, p. 46). A design that is defined to be good vary from people to people due social latitudes and cultural factors within that set up. This is because these factors can influence them either positively or negatively. The factors that define a good design vary from place to place because of different factors. In addition, it will vary from time to time because of cultural differences (Colussy, 2000, p. 456). What features of the design are enough for it to be good? A good design features vary from people, time, region, cultural beliefs, and many other factors (Robin, 1995, p. 77). For an example, a good design of a new skirt or any product in the market should be memorable, easy to describe, and it obviously fit what it represents. In addition, it should be eye appealing to many, meet the needs of that group of people, suit for the application or use, and effective it what it represents (Armstrong, 2009, p.679). The two most prominent features are: easy to describe and memorable. For example, if there is a new car design that is in fashion, some one can easily remember its features and describe it easily (Ohlman, et al. 2009, p, 105). This means someone like it even if someone saw it for the first time. If one cannot describe what is obvious, then that design might not be having exceptional or appealing features. In addition, it should have an immediate impact though other people dispute saying that the immediate impact can be out emotions (Nurie & Jaffe, 1975, p. 137). Therefore, immediate impact has been disputed by other people as being unrealistic. They argue that the immediate impact can be because the design is faulty or not appealing; hence, attracting many people to have a look at it (Stecker, 1996, p. 214). A design that is worthless too will attract many people because it will be easy to remember it too. This means that, a good design and a lousy one can be easily described and remembered because of its features and uniqueness. A good design should not be complex to examine. Therefore, it should be a simple art to describe, attract, and retain many customers’ attention within the shortest time possible (Mona & Tate, 2004, p. 376). For those in fashion modeling design career, it should be to satisfy fashion design features, arts, merchandising, and drama. It is imperative to attend formal training and education for their advantage. Nowadays, many employers pay attention to the physical features of the modeling portfolio; hence, it is necessary for the modeling to compile quality photos, talent clouts, and their past modeling experiences (Engle, 2008, p. 197). However, fashion design varies from one country to another, nationality, tribe, gender, and life style. Fashion design is flexible but, there is standard adopted to be a benchmark. Western cultures value their own designs while Africans may be having different fashion designs (Robin, 1995, p. 79). Each one believes its design is superior to the other one; hence, there is no way one can compare them. Features of a good design vary, but the people who subscribe to any design can the exact features of that design that makes it clear. Competition has led to a design that has features that are appealing. This means that, new designs are introduced due to competition; hence, designs vary (Colussy, 2000, p. 458). Other features of a good design include a strong sense of style that fit that those people and can compete with others in the market (Hopkins, 2011, p. 146). A good design too should be able to look smart at all time. However, some people say that a good design cannot last long because of the changing environment with new models or designs being introduced in the market (Jen, 2007, p. 28). Though the style will remain, it may not be of value because it cannot last long due to global competition. Commercial fashions are the rapidly changing because getting new fashion is costly. This is because each one wants to reap from the fast moving design. It has excellent stamina and familiarity with different poses. For the clothing, knowledge about make up applications is crucial because it can apply to them all (Ohlman, et al. 2009, p, 106). How individual perception plays a part in establishing that a design is good Individual perception can play a crucial role in establishing whether a design is good or bad. If people have a perception that certain design is good, it will be accepted by many people as a good design (Nurie & Jaffe, 1975, p. 138). A good perception is essential especially to the fashion design students because it will help them to meet the market demands. The last technology in fashion design prepares them to have a positive perception in improving the design (Stecker, 1996, p. 215). A perception that will look at the design as good will help it design a custom made dress. This will attract many people who will use the new fashion design products. With the new technology, especially the industrial sewing machines, sergers, stem irons, and industrial standard pattern drafting tables will help achieve good designs. The new technology will help improve the design and fashion designs because of the quality that meet their tastes and preferences (Ching, et al. 2006, p. 48). Architectural History and Theory are critical in design and fashion design because it introduces the ancient architectural designs until the beginning of 19th century (Ohlman, et al. 2009, p, 108). The new ideas generated by architectural designers have been used in the fashion design so that it can be remembered in future (Engle, 2008, p. 199). Models are essential though some people argue that the historical architects are the source of the modern design and fashion design. To some extent, scientific thinking and creativity is one of the main sources of the new development in the fashion design. Cultural differences encountered between the West and East; are the source of the new designs and fashion designs (Mona & Tate, 2004, p. 377). From the high style boutique and catwalk, it is a common perception that the design and fashion design is what fashion industry is glamorizing and indulging itself. This industry is known as rag trade because of its undistinguished and ever changing culture and lifestyle of people (Colussy, 2000, p. 459). Anglea McRobbie is a renowned fashion design critic in Britain. She has explored tension between the ruthlessly commercial and fashion as an art form in the industry. She followed the flow of the increasing art schools and fashion design graduates in the industry. This was through her research that she conducted for many years (Hopkins, 2011, p. 148). She was trying to reconcile stiff neck competition that was affecting the industry due to unpractical demands in the business (Stecker, 1996, p. 217). The famous fashion designers that are well known for professional designers seek their advice are Alexander McQueen, John Galliano and McRobbie. This is because they have the knowledge and understanding of what is needed in the market (Nurie & Jaffe, 1975, p. 139). In my opinion, design and fashion design should have a criterion that will recognize all designs and introduce them in the market one at a time. Technology is driving design extremely fast until it has lack meaning because of many designers who are competing. The new designs of computers, clothes, and other fashion designs are necessary because it should meet the needs and desires of the people (Mona & Tate, 2004, p. 379). Design and fashion design is crucial and can create a lot of opportunities if the cultures and other social factors are harmonized. Fashion design can be concentrated by emphasizing on the skills and designers agreeing on what top be taken to the market (Fletcher, 2008, p. 195). It is of no help to have many designs in the market especially for clothes because it will confuse people. The fashion designs especially for clothes are the same with those depicted by the latest computer software and hardware, which keeps on changing. Fashion and design industry should adopt the new technology when designing new products in the market because it is becoming dynamic (Lassig, 2010, p. 222). Ladies and men’s wear can be designed depending on what is culturally acceptable. Fashion design has been criticized because it is believed to have eroded most cultural values and social norms. These new designs should respect different cultures and structures in order to avoid conflicts. In my opinion, designers should consider what different people value so that it does not go against their social norms and cultural values. Some ladies have been rejected in their communities for adopting western cultures in for form of fashion design (Lassig, 2010, p. 227). The ladies believe that the new garments improve their beauty and body shape or structure. The old and new generations differ because what they believe as fashion differs because of generational change. Design and fashion design has created a lot of conflicts between the young people and old in the society; hence, there is need to harmonize and agree on the standards required. Fashion and design is part of the modern society however, it should not be misused. Beauty and new clothes should not expose some body parts, which is against the culture of most African communities (Fletcher, 2008, p. 201). References: Armstrong, H. J. 2009. Patternmaking for Fashion Design. New York: Prentice Hall. Pp. 673- 679. Ching, F. D. K., Jarzombek, M. & Vikramaditya, P. 2006. A Global History of Architecture. London: Wiley. Pp. 43-48. Colussy, M. K. 2000. Fashion design on computers. New York: Prentice Hall. Pp. 453-459. Engle, J. 2008. How to Open & Operate a Financially Successful Fashion Design Business: With Companion CD-ROM. Tabor: Atlantic Publishing Company. Pp. 194-199. Fletcher, K. 2008. Sustainable fashion and textiles: design journeys. Bristol: Earthscan. Pp. 195- 201. Hopkins, J. 2011. Basics Fashion Design: Menswear. Oklahoma: AVA Publishing. Pp. 143-148. Jen, J. 2007. Fashion Design School: Learning the Skills to Succeed. Bloomington: Capstone Press. Pp. 23-28. Jen, J. 2007. Fashion Design: The Art of Style. Bloomington: Capstone Press. Pp. 16-19. Lassig, A. 2010. New Zealand Fashion Design. Auckland: Te Papa Press. Pp. 222-227. McRobbie, A. 1998. British fashion design: rag trade or image industry? New York: Routledge. Pp. 163-169. Mona, S. E. & Tate, S. L. 2004. Inside fashion design. New York: Prentice Hall. Pp. 373-379. Nurie, R. & Jaffe, H. 1975. Draping for fashion design. New York: Reston Pub. Co. pp. 134- 139. Ohlman, Z; Mallory, R. & Brower, C. 2009. Experimental Eco-Design: Architecture / Fashion / Product. Kansas: Rotovision. Pp. 102-108. Robin, E. 1995. The Projective Cast: Architecture and Its Three Geometries. Cambridge, MA: MIT Press. Pp. 76-79. Sissons, J. 2O10. Basics Fashion Design: Knitwear. Oklahoma: AVA Publishing. Pp. 145-149. Stecker, P. 1996. The fashion design manual. Melbourne: Palgrave Macmillan Australia. Pp. 212-217. Read More
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