The paper “ Course Plan on Design and Technology” is a thoughtful version of a presentation on design & technology. According to the NSW Board of Studies, studying this course will allow students who have demonstrated strength in the completion of quality projects in Stage 5 electives, an opportunity to extend themselves in a personal area of interest. This course will also cater to those students who have not yet had an opportunity to develop skills and knowledge beyond Stage 4 Technology (Mandatory) syllabus. From ancient times, humans have deduced, wrought, and transformed their environments in an effort to advance the quality of their lives.
In the course of this action, technologies have grown and been developed to the point that, today, they have an influence on most facets of our everyday lives. The study of Design and Technology Stage 6 develops abstract comprehension and facilitates students in the creative application of what they learn to particular technological activities via design projects. It also seeks to build up students’ appreciation of the historical and cultural influences on design and the interrelationships of design, technology, society, and the environment. Design and Technology has a unique focus on creativity, innovation, and the successful implementation of innovative ideas.
Students will investigate the importance of evaluation, the role of computer-based technologies, management, communication, and collaborative design, as well as exploring current and emerging technologies. Through the completion of quality design projects, students are provided with the opportunity to develop specific production and manufacturing skills. Design Units Unit: Graphic Design. Module: Publications and InformationHours: 20-40Description: This module gives students the chance to design and create publications, promotional material, and information. Content: the students will learn to: Recognize the value of purpose, experimentation, originality, exploration within their design practices. Create and refine the ideas and material aspects of their craft through the exercise of critical reflection and judgment. Discover the parameters and work within the specifications of design briefs as they relate to product publication. use of a variety of communicative forms such as drawing, painting, computer graphics, photography, film, printmaking, lettering/fonts, and bringing all these things together in the story, visual arts, documents, and events. Unit: Introduction to Designing and ProducingTime frame: 16 weeks Course Introduction: Design and Technology syllabus requirements and Preliminary course outline. Investigate a range of design professions. Complete a ‘ My Designer Time Capsule’ . Design theory and practice. Set up a design terminology reference list.
Creative thinking in design and how to generate design ideas. View outstanding design examples in a variety of materials and contexts. Discuss and establish requirements for the Inspirational Design Ideas Journal. Excursion to the Powerhouse Museum. View Design Tech exhibition. Design processes, factors affecting designing, and producing. Introduce a mini design brief: Contemporary card design. Designing and producing a contemporary card design. Identify the Elements of Design: line, shape, color, space, texture, etc.
Research graphical images featuring the aesthetic Elements of Design. Follow the design process to produce a card product. Assignment: Investigate computer-based technologies and their application. Realization – complete card design and PowerPoint presentation illustrating the design process. Students present their designs to the class, followed by peer and self-evaluation.